Re: "SPiNTiRES"
Napsal: 05.02.2017 9:33
V12 píše:Co tak sa skusit pohrat s parametrom Friction v XML mosta ?
Tohle je xml. toho mostu, kde změnit to friction?
<Truck>
<Wheels
HardpointDefaultY="1.16"
HardpointDefaultZ="0"
>
<Wheel
HardpointX="-9.564"
DefaultWheelType="bffs2bk"
HardpointOffsetY="0.0"
SuspensionMin="-0.04"
SuspensionStrength="0.025"
Torque="default"
ParentFrame="BoneNiz_cdt"
/>
</Wheels>
<TruckData TrailerCanDetach="true">
<Constraint
AxisLocal="(0;0;1)"
MinLimit="-179.8"
MaxLimit="179.8"
Name="CartBase"
Type="Hinge"
>
<Motor Force="310000" Type="Position" Tau="0.3" />
</Constraint>
<Camera Center="(-10.5; 2.0; 2.0)" RadiusMultiplier="0.001" />
</TruckData>
<PhysicsModel Mesh="trucks/bffs2vs">
<Body Collisions="None" Mass="200" ModelFrame="BoneFront_cdt">
<Body
Collisions="All"
ImpactType="Truck"
Mass="2000"
ModelFrame="BoneNiz_cdt"
>
<Constraint
AxisLocal="(0; 0; -1)"
MinLimit="-20"
MaxLimit="179.8"
Name="CartRotation"
Type="Hinge"
>
<Motor Force="80000000" Tau="0.004" Type="Position" />
</Constraint>
<Body
Collisions="All"
ImpactType="Truck"
Mass="200"
ModelFrame="Lap1_cdt"
>
<Constraint
AxisLocal="(0; 0; 1)"
MinLimit="0"
MaxLimit="60"
Type="Hinge"
>
<Motor Damping="2" Spring="0" Type="Spring" />
</Constraint>
</Body>
<Body
Collisions="All"
ImpactType="Truck"
Mass="1500"
ModelFrame="BoneVerh_cdt"
>
<Constraint
AxisLocal="(0; 0; 1)"
MinLimit="0"
MaxLimit="179.8"
Name="CartArm"
Type="Hinge"
>
<Motor Force="900000" Tau="0.006" Type="Position" />
</Constraint>
<Body
Collisions="All"
ImpactType="Truck"
Mass="200"
ModelFrame="Lap2_cdt"
>
<Constraint
AxisLocal="(0; 0; -1)"
MinLimit="0"
MaxLimit="60"
Type="Hinge"
>
<Motor Damping="2" Spring="0" Type="Spring" />
</Constraint>
</Body>
</Body>
</Body>
</Body>
</PhysicsModel>
<GameData>
<WinchSocket Pos="(-4.396; 1.783; 0.001)" ParentFrame="BoneNiz_cdt" />
<WinchSocket Pos="(-4.327; 1.612; -1.33)" ParentFrame="BoneNiz_cdt" />
<WinchSocket Pos="(-4.307; 1.615; 1.565)" ParentFrame="BoneNiz_cdt" />
<WinchSocket Pos="(-9.442; 1.917; 0.009)" ParentFrame="BoneNiz_cdt" />
<WinchSocket Pos="(-13.676; 2.113; 0.936)" ParentFrame="BoneVerh_cdt" />
<WinchSocket Pos="(-13.678; 2.115; -0.936)" ParentFrame="BoneVerh_cdt" />
<WinchSocket Pos="(-14.711; 1.774; 0.005)" ParentFrame="BoneVerh_cdt" />
<RequiredAddon Types="bffs2fs" />
<InstallSocket Offset="(-4.328; 1.896; 0)" Type="tmm_260" />
</GameData>
<ControlledConstraints>
<Constraint Id="seredna" Name="CartArm" />
<Constraint Id="nachalo" Name="CartRotation" />
</ControlledConstraints>
</Truck>